Showing posts with label Writing Resources. Show all posts
Showing posts with label Writing Resources. Show all posts

Friday, November 11, 2022

Workshop: The Naming Of Cats!

 

Milk Wood

Title: The Naming of Cats – tips and tricks!
Blurb: The naming of characters and locations in your story can be a difficult matter. Lizzie will suggest a few ways to make this task much easier.
Event: In voice and text in local chat (in Second Life)
Date: 1st November 2022
Duration: 30 minutes followed by a 30-minute writing/research session.

Bio: Lizzie Gudkov is a former language teacher from Portugal. She has published her work online in several blogs, including her own, and actively participates in her writing community, the Virtual Writers, hosting and taking part in writing sessions.



CONTENTS OF THE WORKSHOP

I. Introduction
II. Ancient Greece, the Bible, Ancient Rome and Medieval Times
III. Naming Characters
IV. Naming Characters - Digging Deeper
V. Naming Locations
V. Second Life's Wealth



I. INTRODUCTION


The idea for today's workshop came to me when I was rereading T. S. Eliot's poem The Naming of Cats

It starts like this

“The Naming of Cats is a difficult matter”

Finding names for our fiction is indeed not easy!

Today, we are going to talk about the naming of cats... I mean characters and locations!
First, we'll take a glimpse at some moments in history that influenced the way we choose names.
Then, I will bombard you with tips and tricks for naming characters and locations.
And finally, I'll talk about how you can use Second Life as a resource to choosing creative names quickly. It's NaNoWriMo! We can't waste any time!



II. ANCIENT GREECE, THE BIBLE, THE ROMANS AND MEDIEVAL TIMES


One of the first acts of free will was most likely the act of naming. Naming people, objects, animals, places, anything to which man associated meaning.

Though absolutely fascinating, the history of naming is as complex as History itself. So, I'll keep it short and I'll use a Western point of view.

In Ancient Greece, we can find the earliest evidence of the use of compound names. Married women were given the name of their husbands, not their fathers. It's also interesting to note that hereditary family names began to be used later on by the elites in the Byzantine period (traced back to 330 AD and dissolved in 1453).

An undeniable influence was (is) the Bible. Many of the names present in the Bible have meanings related to the personas who bore those names. For example, Noah means rest and the comfort that he brought after the Great Flood. Or Abraham which means the father of a multitude, as he was the patriarch of the Twelve Tribes of Israel. And the list continues. There are many examples.

In Ancient Rome, the Tria Nomina (three names) was used quite often. The Tria Nomina was at first used only by aristocrats. However, its use became widespread for practical reasons. It was easier to identify people and it was actually what distinguished citizens from foreigners.

So, the Tria Nomina was composed of the Praenomen, the Nomen and the Cognomen.

An example of a Praenomen or Given Name is Quintus, who was the fifth child, or Gaius, which possibly meant to rejoice. The Nomen or Clan Name reflected clan membership and social status. For example, Aurelius meant golden. And the Cognomen, which was a personal nickname, usually made reference to a physical or moral characteristic, for example Rufus meant red haired.

Sometimes Cognomen were not always very... favorable. For instance, Crassus meant fat or plump!

By Medieval times, and as the population grew, it wasn't as easy to know who was who. Surnames were then often created considering people's:

* Occupation - for example Mason
* Their location - where they were born, where they lived
* Or inherited names like Jackson (son of Jack)

The names of saints were also quite common and often chosen for protection.

Names do tend to have a meaning. They tend to reflect the culture, the history of the place, of the clan or the family.



III. NAMING CHARACTERS


After galloping through History at high speed, let's move on!!

If you're like me, you do a lot of research to find the right name for your characters. It is often a painstaking process that consumes a lot of time and energy. We cannot afford that luxury during NaNoWriMo.

Let's try to find a few effective approaches and weed out the ineffective ones.

*Consider the genre of your story – the names of your characters should make sense within your genre, regardless of it being a Sci-Fi novel, a mystery or a historical romance.

*Consider your setting and era – we have spoken about Ancient Rome. Someone called Johnny would most likely not fit in that context! Unless you're writing about someone called Johnny who is traveling through time!

*Consider the age of your character - when was he born? Which names were popular back then?

*What's the first thing you want your reader to know about your character even before he has done or said anything, anything at all? A Michael and a Mike carry two different messages. As does an Alexander and an Alex.

*Borrow from your experience – check names and nicknames in your family or your friends. Just don't use their whole name. Recycle (this is a word you'll hear often today). Pick a bit from one side, a bit from the other and combine names to create something new.

*Ponder carefully if you really want to use a name that doesn't fit your narrative – it could be an intentional, conscious decision on your part, but be careful. For example, some names might be considered old-fashioned like Bertha. So, if you do choose the name Bertha, make sure the choice of that name has a reason and let the reader know why you chose this particular name. If you don't explain it somehow, you risk creating what I would call “static noise” that will distract your reader from what really matters. But avoid info dumping! You have to come up with a way of showing why you chose that particular name – perhaps it's a family name or perhaps a parent got drunk, made a bet and lost!

*Avoid choosing a name that has been overused - something like Jack or Joe might be too familiar and distracting.

*Don't choose a name that is clearly evocative of someone who actually exists or existed, especially if they were people who had a negative impact - for instance a political or historical figure. Make sure your character, who is actually a very nice person, doesn't have the name of a serial killer! Again, if you do make that choice, make sure you have a pretty good reason to do it, and make that choice part of the story, perhaps part of the character's background!



IV. NAMING CHARACTERS - DIGGING DEEPER


*Avoid using names that sound similar - using the same first letter in several names will make it more difficult for your reader to know who is who, to distinguish the characters from one another. So, use distinctive names. Use different initials and even names with a different number of syllables.

*Read the names out loud - something that works on paper may not work quite well when spoken out loud, and you never know if your story won't be turned into an audiobook one day!

*Use alliterative names if you want to draw attention to a specific character - classical examples are Peter Pan, Clark Kent or Bilbo Baggins.

*Be selective when choosing names that are hard to pronounce - these names suggest something foreign, something strange and exotic. As tempting as it may sound to have a completely unusual name, be very selective. Make sure it does make sense in your story.

*An interesting aspect we should consider when we are talking about unusual names is how important it is for readers to know the exact pronunciation of a name?

As I read online a while back, I can't remember where so I'll paraphrase, 

It's like when you read book and come across a character's name that you don't know how to pronounce, so for the rest of the book, whenever you see their name, you have to go “skdajokstjk” in your head.

It's complicated!

But some writers want the reader to know exactly how the name is pronounced. If that's your case, you can always add a pronunciation guide.

This, however, creates a few problems. It's not always easy to explain to a reader who is not familiar with phonetic respelling (those symbols you find after the entries in a dictionary) how to decode those symbols.

Also, where do you place the pronunciation guide? At the beginning of your story? Won't it be distracting because the reader has not seen all those names yet? Or at the end, perhaps with a short note at the beginning of the book for reference? Is this useful?

I personally tend to find those listings quite distracting. I avoid them as a writer and as a reader I basically ignore them.

However, if you really want to have that “pronunciation guide”, I read about an interesting solution to make it more interesting. You can create a short poem or a limerick. The rhyme would then help the reader figure out the right sounds. This is not always easy to do and it's definitely not easy to integrate in your story, but it's an option!

*Use Scrivener's name generator – it provides several options including a listing by nationality.

*Check online for unusual names - there is a myriad of resources out there, from good old Google to specialized genealogy sites.

*Browse through old phone directories, sometimes you can find really interesting names and their spellings.

*Check out the names of brands or products - for example make-up and perfumes. They often have pretty unusual names because the company wants them to be catchy and easy to memorize. Sometimes, you don't even need the whole name; perhaps you just need a word or a certain sound that you can recycle into a name.

*Check gravestones - some people find this slightly morbid, but a very rich source of ideas for names, and even for biographies, are gravestones. You can create the whole life of one of your characters just by drawing inspiration from gravestones.

*Take notes, take plenty of notes throughout the whole year! - you may not use what you find for your Work-In-Progress but they may come in handy for a future story.

*Create a contest for your readers - if you're already published, why not have a contest and use the name of the winner for one of your characters. A crime writer did this recently and one of the characters who was brutally killed by a serial killer had that reader's name. This might be a bit too extreme, but involving your fans in the naming of your characters sounds like a fun thing to do, and it's a great way of promoting your work ahead of publication. It creates curiosity and anticipation.

*Recycle, recycle, recycle - I've mentioned this before and I cannot repeat it enough. Mix the name of your friend's pet and part of the name of your street. Get bits of information everywhere and reuse them, creating something new.

*Use name generators - there are so many out there for different genres and for different cultural backgrounds. On a side note, there's even a Bullshit generator, I'm not joking!

*But, consider this, not all characters need to be named - as a matter of fact, naming a character tells your reader that that character is important for the story. It states that the reader should pay close attention. And often enough, the character is only a walkthrough. So, you have to be careful not only about the name you choose for a character but also whether that character needs to be named or not!

*And don't take things for granted - check and recheck, and triple check!


Now, let's get back to T. S. Eliot's poem. The premise of this poem is that cats have three names. I chose three sections of the poem.


“You may think at first I'm as mad as a hatter
When I tell you, a cat must have THREE DIFFERENT NAMES.
First of all, there's the name that the family use daily,”


“But I tell you, a cat needs a name that's particular,
A name that's peculiar, and more dignified,
Else how can he keep up his tail perpendicular,
Or spread out his whiskers, or cherish his pride?”


“But above and beyond there's still one name left over,
And that is the name that you never will guess;
The name that no human research can discover--
But THE CAT HIMSELF KNOWS, and will never confess.”


So, even if you don't use some of them in the story, my suggestion is to find a first name, a middle name, a last name and a nickname for your characters.

How was this character called when he was a kid? Does the wife/husband call him by a different name? Is he called Mr. Johnson by his subordinates at work? Do the same subordinates also call him Mr. Finicky behind his back? How about his mother? What does she call him? Poopie...? This nickname also speaks volumes about the mother!

And why not be inspired by T.S.Eliot's poem and give your character that secret name only he/she knows!

Names will help you understand your character much better, they will help you come up with incredible adventures and impossible obstacles for the poor souls! Yes, we do torture them a bit, don't we!



V. NAMING LOCATIONS


Let's talk a little bit about naming locations. We could be talking about cities, towns, villages, a river, a creek, a neighborhood, a street, a subway route, a favorite spot or a farm, a cottage, a house, even a monument.

Naming a place is somewhat similar to naming a character. A few things to have in mind:

*Be realistic. Make sure the name fits the context of your narrative. By realistic I mean plausible. It has to make sense for the reader.

*Think about the image you want to evoke in your readers' mind. Is it a horribly cold place? Or a nice welcoming one?

*Think about the background history of that place. What happened there that could have contributed to the naming of that location?

*Check out maps of areas that have the same “feel”, the same look as the one in your story.

*Think about the people. Who lives there? How did they make that place grow? Or not? Perhaps the place is dying. How does life influence the name of that particular location?

*Draw inspiration from what is happening around you and, again, recycle. You may find the name of a neighbor interesting. Could part of that name be used as the name of a creek? Or an area of town?

*As happens with characters, avoid names that have been reused a million times.

Names are a sort of a capsule of information, of secrets, of past lives, and of dreams and plans for the future. Make good use of names, enjoy choosing them. Make them your allies in your story!



VI. SECOND LIFE'S WEALTH


Moving on to using Second Life as a resource.

Those of you who know me well, know that I strongly believe that virtual worlds are an amazing resource for writers.


We all know that getting stuck is not an option. We must write almost 2000 words every day (I usually aim for 2500 words, just in case!), so not knowing what to write, where to go with your characters, can be fatal!

Also, we know that we spend way too much time researching just that perfect name that we know exists somewhere out there! In fact, what we are really doing is procrastinating! But pshhh, don't tell anyone! We know we have to write about 2000 words a day and we choose to spend 3 days researching for the perfect name. We have all been there, haven't we?

So, how can we use Second Life to quickly find the right name for our character or location?

*Use the Search option in the Second Life viewer - look up People. Type a 1st letter. And then scroll down through the list of names. You have an endless array of possibilities there. As mentioned before, recycle, recycle, recycle! Don't use a name that already exists, for obvious reasons.

*Keep a file with names you come across – I have a file in my computer where I keep a list of names. Whenever I come across a funny name in Second Life or an unusual name, or even a clever name, or a completely daft one, I note it down for future stories.

A great place to spot names that are absolutely crazy are clubs in SL, especially those with a lot of traffic and regular events throughout the whole day.

*But you can be more selective and look for a certain type of name. A great way of doing this is to Look for Roleplay (RP) communities in SL. There are plenty of communities out there – Gothic, Vampire, Medieval/Gor, Sci-Fi, Furry, Steampunk.

You can find these RP sims by going to Second Life's Search or the Destination Guide and typing in what you need. Don't be discouraged if things don't work out in your first attempt.

I know a few people who don't agree with me, because they've had bad experiences, but... I like going to Roleplay sims. Their names are usually very creative. And they are very characteristic of the type of RP people are doing.

I follow a few simple rules to avoid being kicked out of a RP sim. Very briefly:

*I dress accordingly. If, at the Landing Point, there is a request for visitors to follow a certain dress code and to wear a visitor's tag, I do it. But, regardless, even if there's no such request, I always try to fit in.

*I never engage in conversation with anyone, unless they talk to me first. This is to avoid messing up their RP.

*I also always wear my writer's tag. That triggers a lot of curiosity. I end up being asked to tell them a bit more about what I am doing there, and whether the visit is related to writing. The reactions I have got from residents were very positive. I went to a RP sim once that had a few restricted areas. I walked about for a while and suddenly someone IM'ed me. I explained why I was there and that I wrote stories. So, that person offered to give me a tour of the sim. Long story short, I ended up chatting with a horse for half an hour and actually having access to those restricted areas that were amazing! You couldn't make this up! Only in Second Life!

*As most of you know, I always wear a weapon. If I'm asked to remove any weapons, I immediately agree. It's not my sim, I'm a guest. If anyone is rude, I can always say “Have a nice day” and leave! But, curiously enough, I was never treated badly. I was asked to leave once, very politely, because the sim was closed to anyone outside of that community, and I complied. They said thank you and that was it. No drama.

Let's get back to the naming tips.

*Follow SL blogs - I follow a few blogs that review new sims in Second Life or sims that have been updated recently. Even if I can't spend much time there when I read the blog post, I go and grab a Landmark for a future visit.

*Now, about Second Life in general, and this is why I mentioned the blogs, look around you - as it happens in Real Life, the objects that exist around us in Second Life can also provide interesting names.

I don't know which viewer you use, but in the Firestorm viewer, you can press the keys Ctrl+Shift+T and if you hover the mouse on top of an object, you will see a small pop up window with the name of that object and other information, including the name of the owner. This is a very useful feature because creators in Second Life are very imaginative and they come up with really interesting names that we can use in our stories.

I can't conclude this workshop without drawing your attention to the fact that Milk Wood is a great source of material for your writing. Our lovely Harri has created a beautiful environment for us, and she keeps renewing it again and again.

Here you can find ideas for your stories, and a character or two, just by looking around. So, even if you don't rent a home here at Milk Wood (do rent a home to help maintain the sim!), I encourage you to visit often and explore the sim!

And I leave you with a quote by Freud. I think this quote is very beautiful.


“A human being's name is a principal component in his person, perhaps a piece of his soul.” 
Sigmund Freud


I wish you good luck in this crazy adventure called NaNoWriMo and I hope this workshop gave you a bunch of ideas for naming your characters and your locations.

Now, go and find the soul of your cats!





RESOURCES


Second Life Destinations
Second Life Community

Name Generators

Lizzie's Information about Writing

Lizzie's Writing Community

Sunday, October 30, 2022

My Writing Workshop at Milk Wood!

Lizzie Gudkov


You're invited to the workshop I'll host at Milk Wood, in Second Life, for the Virtual Writers!
Let's kick-start NaNoWriMo!


Title: The Naming of Cats – tips and tricks!

The naming of characters and locations in your story can be a difficult matter.
I will suggest a few ways to make this task much easier.

When: November 1st, 8am SLT (Second Life Time), 3pm Lisbon/UK Time.
Event: In voice and text in local chat.
Duration: 30 minutes followed by a 30-minute writing/research session.

I'm a former language teacher from Portugal. I have published my work online in several blogs, including my own, and I actively participate in my writing community, the Virtual Writers, hosting and taking part in writing sessions.


“The Naming of Cats is a difficult matter”
T.S.Eliot


So, to make things easier, do join me this Tuesday, November 1st, for a ton of ideas about naming your... cats!

Tuesday, October 29, 2019

NaNoWriMo 2019


The annual writing frenzy starts in a couple of days!

I was tempted to start a new story... again... But I have been working so much on revising - learning how to do it, getting motivated to do it and actually doing it... albeit slowly - that I've decided I would honor my efforts and keep working on my Work In Progress.


As a result, and for the first time since 2013 when I started taking part in the NaNoWriMo, I will be a Rebel.
I aim to follow the guideline of 30 minutes of work being the equivalent to 500 words of writing.
To win NaNoWriMo, you must write at least 50k words. This means I am looking at 50 hours of revising throughout the month and about 2 hours each day.
As always, the Virtual Writers, the writing community I belong to in Second Life, will meet daily at Milk Wood. We will also have a large number of workshops and resources to help everyone along this crazy adventure!


“We have to continually be jumping off cliffs
and developing our wings on the way down.”
Kurt Vonnegut

Monday, July 29, 2019

How to revise Your Novel Course

Instructor Verona Lorgsval at Port Olni

I used to hate revising/editing. Several of my complete novels are collecting dust in virtual drawers because of that.

Then, the course How to revise Your Novel started. And something major changed.

One step at a time, we identify the weaknesses of our story. All aspects of it are scrutinized and noted down.

Nothing is changed at this point. Only at the very end, do we make the changes needed, and we make them in one go. So, instead of dragging your red pen through page after page and dying of boredom, there's always something different to do and a different perspective to consider.

It's my first time using this method, so I take longer than a week for each task. I'm not worried though. Motivation and the will to soldier on are crucial.

As you can see below, the course is 22 weeks long. It's a big commitment and it's totally worth it.

In case you'd like to attend, this course will start at Milk Wood soon.

Syllabus for How to Revise Your Novel
Instructor: Verona Lorgsval in Second Life
                 Victoria Lynn Osborne in Real Life

Week 1. Despair: The Novel you got. Here we will be printing out your novel. And doing the first read through and tracking down your novel.
Week 2. Promises Promises, Finding your biggest first draft wrecks.
Week 3. The Hunt for the slippery Scene. An Interlude.
Week 4. Promises Promises the plot you got.
Week 5. Conflict and What Matters.
Week 6. Sharpening Your Characters Bringing Fictional Folk Into Focus.
Week 7. How to Triage Your World.
Week 8. Wrapping up Triage Final Details of Target, Promises, Story and Theme.
Week 9. How Manuscript Surgery Works.
Week 10. Theme and Story Take Two.
Week 11. Plots and Subplots.
Week 12. Committing to your Characters.
Week 13. Tracking and Completing Conflicts.
Week 14. Simple Time Dealing with Time Crises and Modifying In-scene Story Structure.
Week 15. Complex Time: Time Between Time.
Week 16. Becoming Consistent.
Week 17. How to Cut the Manuscript.
Week 18. Cosmetic Surgery I. Line Editing with Style, Grace, and Commas.
Week 19. How to Improve Dialogue, Description, Action, and Flow.
Week 20. Beginnings, Ending, Pace and Step-by-step.
Week 21. How to Survive and Thrive with your Type-In.
Week 22. Surgical Review: Streamlining the In-Depth Revision Process.

Monday, April 1, 2019

Let's Get this Show on the Road


Camp NaNoWriMo starts today and it's time to put those Novel Revision classes to good use. This year, I am revising "Just Before Dawn", the story I have written during NaNoWriMo last November.


Syllabus for How to Revise Your Novel
Instructor: Verona Lorgsval in Second Life, Victoria Lynn Osborne in Real Life

Week 1. Despair: The Novel you got. Here we will be printing out your novel. And doing the first read through and tracking down your novel.
Week 2. Promises Promises, Finding your biggest first draft wrecks.
Week 3. The Hunt for the slippery Scene. An Interlude.
Week 4. Promises Promises the plot you got.
Week 5. Conflict and What Matters.
Week 6. Sharpening Your Characters Bringing Fictional Folk Into Focus.
Week 7. How to Triage Your World.
Week 8. Wrapping up Triage Final Details of Target, Promises, Story and Theme.
Week 9. How Manuscript Surgery Works.
Week 10. Theme and Story Take Two.
Week 11. Plots and Subplots.
Week 12. Committing to your Characters.
Week 13. Tracking and Completing Conflicts.
Week 14. Simple Time Dealing with Time Crises and Modifying In-scene Story Structure.
Week 15. Complex Time: Time Between Time.
Week 16. Becoming Consistent.
Week 17. How to Cut the Manuscript.
Week 18. Cosmetic Surgery I. Line Editing with Style, Grace, and Commas.
Week 19. How to Improve Dialogue, Description, Action, and Flow.
Week 20. Beginnings, Ending, Pace and Step-by-step.
Week 21. How to Survive and Thrive with your Type-In.
Week 22. Surgical Review: Streamlining the In-Depth Revision Process.

If you're doing Camp and you are a Second Life resident, join us at Milk Wood (Writing Group).

Ongoing events (all SLT):

Dashes - Mon-Fri at 6am and 6pm
500 Word Snatches - daily at 1am and 8am
Speculative Writing course - Thurs at 2pm
Fox Rocks (writing poetry) - Sat at 9am

Also:
The Inspiration Booth for locations to visit and get inspired by
The Lady Bug hovering above the writing table for prompts
Bunny plots throughout the sim for even more prompts

At the moment, we meet at Milk Wood's Camp. But feel free to enjoy the public areas of the sim as you like.

Have fun writing and exploring!

Thursday, October 18, 2018

Writing in a Virtual World,Tips and Tricks!


Milk Wood


NaNoWriMo Trepidation

November is right around the corner and an increasing trepidation amongst WriMos is quite palpable. We now have less than a month to prepare for the writing marathon.

50.000 words, 1600 words a day (I suggest you aim higher, 2000 would be good, 2500 would be better), seems to be a daunting effort, and it sure is.

However, there are ways to minimize the stress! One of those ways is to make use of the resources virtual reality offers. I will refer myself to one virtual world in particular, Second Life® (SL).

A disclaimer, before I continue. I'm, in no way, affiliated with Linden Lab, the company that owns SL, nor have I been asked or paid to promote it. The only reason why I use SL as an example is because I have been a resident there since 2007 and I know it well.



Finding what we need

Visit a location with high traffic. The more traffic one sim has, the most interesting it must be. Well, no, not necessarily. There are many reasons for people to park their main and their secondary avatars at a sim. Long story! So, be cautious about this option.

Check SL blogs. This is interesting, because all travel blogs post pictures. Many of those pictures are heavily edited, true, but still. You can get an idea of what the place looks like.

Read Profiles. People's profiles are a great source of information. Usually, residents place their favorite locations in the Picks section of their Profiles. It always involves a bit of leg-work to find the sim that fits your needs, but it can be done, especially if checking Profiles becomes something you do on a regular basis. You just might stumble onto something useful. Keep the SLurls handy, and add a short annotation to it after visiting the place.

Look for Roleplay (RP) sims. This is my favorite option.

Second Life's DestinationGuide is a good place to start. It has a specific section for RP sims – Vampire, Steampunk, Fantasy, Historical, Pirates, Sci-Fi, Urban Noir.

Many sims are not interesting as writing resources/writing prompts. The About Land snapshot looks promising, but when you teleport there, everything looks bad. The textures are wrong, the buildings are boxy and not well built, the landscaping is chaotic, there's no terraforming whatsoever, everything is very flat and boring.

On the other hand, most RP regions I have visited are very well built. Their owners pride themselves in creating an impeccable landscape, realistic buildings and the proper ambiance to fit the type of RP.

This suggestion may be tricky though. I have heard several SL writers say that they don't feel welcomed at RP sims and that they have had really bad experiences. RPers get nervous when a new face shows up, especially when the visitor is not RP'ing. They are wary of griefers. And they simply don't enjoy seeing people they don't know walking all over the place, and interrupting their immersive RP. Everyone can relate to that. We always get a bit suspicious when a stranger appears in our neighborhood, don't we?



What can we do to make our presence accepted and even welcomed at RP sims?


Ground Rules

I have never had any problems at RP sims. I always felt welcomed, and was never ejected or banned. I don't know why, but I do have a few ground rules each time I visit an RP region.

Before the visit:
  1. I make writing-related Groups and Picks visible in my profile. Some of us hide a few groups, or even all, for many different reasons. However, it's important that anyone who checks your profile understands that your goal is to write. Picks are also a quick way to send the same message.
  2. I always respect the dress code. If I know the sim will be a Medieval sim, I try to dress in a Medieval way.
  3. I wear the tag of a writing group. One of the first things RPers see when you enter the sim (and they will zoom in on you and check, believe me!) is your name plus the tag you're wearing. Writing is something RPers can relate to. Creating characters and stories is something familiar.
  4. I wear a “Visitor” floating text. On top of the writing group tag, I wear an invisible prim with a floating text that says “Visitor”. This will send out a clear message. You are not there to cause any trouble. I'm a Visitor who wants to write.

Upon arrival:
  1. I react slowly. Nope, I'm not crazy! I have a pretty good computer. Rezzing is fast. As a result, I can start walking about fairly quickly. But I don't. I step away from the LP (Landing Point) and wait. This will give the residents of the sim (owners, moderators, anyone in charge, …) time to check my profile. That's when they'll see the writing groups and the writing picks.
  2. In the meantime, I check if there are any sim rules. A notecard (NC) is often dropped automatically in your inventory. Other times, there's an object with a floating text saying “click for sim rules” or something similar. I always make it a point of reading the NC thoroughly. Sometimes, these NCs are quite long. But I read them anyway because they mention important things like the dress code, if there's an OCC (Out of Character) tag provided by the sim (in this case, I remove my “Visitor” tag and wear the sim one), if visitors must remove weapons (usually scripted ones; mine are not scripted, but I remove them anyway if necessary).
  3. RP sims often have an avatar monitoring arrivals. If I am asked to leave, I do it. No argument. No hassle. I never forget that I am a visitor. It's not my sim!

During the visit:
  1. I walk the line. This means something obvious. I use the pathways, the roads, the streets, and never enter private property. Anything with a closed door... I don't go inside. I don't even click the door to open it.
  2. I don't talk to RPers unless I am talked to. This was an advice a longtime RPer gave me many years ago. And it makes perfect sense. In Real Life (RL), you don't talk to everyone you come across in the street if you don't know them. If someone greets me, I greet them back and move on (to let them continue their RP).
  3. If someone IMs me and asks me “what do you want?” (sometimes the first approach can be a bit testy), I don't take it personally. I calmly and briefly explain the reason for my visit. Usually, the reaction is then positive, sometimes even volunteering help in case I have any questions.
  4. If someone invites me for a beer, I accept it! RPers are proud of their sims. They are also eager to share them with anyone who appreciates their work. I once had a very surreal but extremely interesting chat with a horse (!!) who invited me to have a beer and a bit of a chat. Then the said horse volunteered to give me a tour of the sim, which led me to visit places that could only be accessed by a restricted list of people in the RP.

After the visit:
  1. I send an NC or an IM to the owner of the sim. I thank him/her for having such an inspiring sim open to the SL community. If I have talked to anyone in the sim, I mention the fact that I was welcomed and that everyone was very friendly. Most of the time, the reply says “do come back anytime”.
  2. Finally, if I write a story using the sim I visited as an inspiration, I send the owners a link, if the story is posted in my blog.

Virtual Reality in general and RP sims in particular are important resources for writers. They are packed with ideas for us to use – ambiances, sounds, names, etc. And they provide something absolutely fundamental, which is immersiveness. You can look everything up online, true. Yet, nothing beats walking through a snowstorm in a virtual world to understand what it feels like, especially if, like me, you live in a sunny land with no snowstorms.

Happy writing and good luck for NaNoWriMo!



References


Tuesday, October 16, 2018

NaNoWriMo 2018



NaNoWriMo is right around the corner and it's time to get ready!
I have been taking part since 2013 (I missed 2016 because... life happens).
Throughout the years, I have produced a few articles, and a workshop I hosted about writing in a virtual world called Second Life.

I have decided to collect all the articles in one single post. 
The listing is organized by theme and not chronologically.



Take 5! Writing in a Virtual World includes:

5 Common Misconceptions about Virtual Worlds
5 Reasons Why Writing in a Virtual World Is a Good Idea
5 Easy Steps to Start Writing in a Virtual World
5 Simple Ways to Make the Best of Writing in a Virtual World
5 Things Virtual Reality Can Teach you About Writing



What to Expect of a Writing Session
When You Just Don’t Feel Like It
At a Writing Session - Double Do’s
The Dynamics of a Writing Session
Loose Ends


Workshop: Boost Your Writing Using Second Life includes:

1. Problems during NaNoWriMo
  1.1. Real Life
  1.2. The Story
  1.3. The Writing

2. The Writer’s Path – Support, Information and Writing Opportunities
  2.1. Meeting Other Writers and Readers
  2.2. Writing Opportunities

3. The Story – Immersion
  3.1. Finding Locations
   3.1.1. Destination Guide
   3.1.2. SL Travel Blogs
   3.1.3. Suggestions of Friends and Fellow Writers
   3.1.4. Roleplay Sims
  3.2. Arriving
   3.2.1. Windlights and Sounds
   3.2.2. Writer Tag and Cautious Interacting

3.3. The Macro Approach
3.4. The Micro Approach
3.5. Going beyond Your Comfort Zone

3.6. The Roleplaying Approach
3.7. Profiles
3.8. Avatar Names and Looks


Take a Walk on the Scary Side about using environments in Second Life as a resource for the Setting in your stories.


A few Writing Resources that include:
Thesaurus
Plot Generators
Word Counters
English Usage, etc.


Virtual Inspiration Booth at Milk Wood in Second Life.


Good luck with your NaNoWriMo!

Thursday, March 31, 2016

Camp NaNoWriMo 2016 Participant



Camp NaNoWriMo started in 2011. It took place in July and August. In 2012, it moved to June and August to finally settle for April and July since 2013.

2013 was the year I started taking part in the NaNoWriMo, actually. I had heard about Camp, but the hubbahubba was far less intense, so I never really considered taking up the challenge.

However, as it always happens when you belong to a community of writers, I heard about others' experiences and was rather curious to check deeper into the possible advantages of Camp NaNoWriMo.


Cabins

An interesting feature it offers is the fact that we belong to a cabin. A cabin is composed of 11 writers and the communication channel allows for a much closer support than what we have with the general list of contacts at the NaNoWriMo.

I'm happy to say that, for the first time, The Virtual Writers community has its own cabin at the Camp NaNoWriMo website and I'm thrilled to have been invited to join it.

Plus, there is an added element of fun in this endeavor. Milk Wood has a real camp. Well, virtually real! I'll refrain from explaining too much because Katjamez has done it already and much better than I would. So, for a comprehensive look into Milk Wood's virtual camp site, do check KatJamez's wonderful blog post here

Screenshot from Kat's blog post

Tip: Check the rest of the blog too! In her blog Mirror Rim, Seeking the Muse, Kat wrote a series of posts titled Camp Survival Kit that I find particularly insightful.


Establishing Goals

Another engaging feature of Camp NaNoWriMo is the fact that we can not only establish our own goals but also choose the type of project we would like to work on, meaning, the challenge is not confined to the limits of fiction/non-fiction writing. As a matter of fact, many participants revise/edit or take on non-noveling projects such as writing scripts.

Tip: To determine how to establish word count for editing/research and scrips/graphic novels, click here. For the FAQs, click here.



Adjusting The Needs to the Challenge

The whole idea of the NaNoWriMo challenge is to push people to write, to encourage them to be productive in whichever project they might embrace.

Having accomplished the 50.000-word mark last November (and having surpassed it largely by almost 10.000 words) I didn't, however, manage to finish the novel. The Unspoken Footnote became a far lengthier text than I had first anticipated.

Long story short, it's time to finally tackle the last few chapters (seven) and finish the darn thing! I have established a goal of 10.000 words, 334 word per day.

Considering that I host the morning Snatches at Milk Wood, and that each session lasts 30 minutes having a goal of 500 words, I think this is totally doable. As a matter of fact, I do think I'll write more than the 10K, but I prefer to be conservative and reach the goal. Real Life does tend to throw a few unexpected obstacles my way every now and then.

Tip: The 500 Word Snatches I host take place Mon-Fri at 2am SLT (10am PRT/UK) and Sat 12noon SLT (8pm PRT/UK). On week days, we have two 30-minute sessions and on Saturdays we have one. For more information on other schedules, click here.

Sooooo!
Here I go. A new adventure begins tomorrow. Yep, I'll just follow the squirrels!
Wish me luck! *wink*

Saturday, January 23, 2016

Loose Ends



1. Take control of your writing – You’re the boss. It’s interesting to hear about other writers’ experiences, to learn from them, but each one of us has his/her own path to tread. Listen to advice, but make your own decisions.

2. Read – as much as you can. Read all types of texts too. The more you read, the richer your writing will be.

3. Educate others – to respect your writing time. When you establish a writing routine and a writing schedule, your family, friends, neighbors will understand that you are not to be interrupted, unless there’s a life-threatening situation.

4. When asked, – give your opinion about the writing of your peers. Consider the difference between giving an opinion about the story and giving an opinion about the writing of the story.

5. Finally, - thank the host of the writing session. It’ll encourage him/her to continue to provide an event that gathers fellow writers, motivates them to share and, above all, to write.


Join us at Milk Wood in Second Life!


Useful Information:

What is Milk Wood?
Schedule of Write-Ins at Milk Wood:
 (all times SLT/ +8 PRT/UK)

   Mon-Fri: 2am, 6am, 8am, 12noon and 6pm
   Sat: 2am, 8am, 12noon
   Sun: 2am, 8am, 12noon

Location in Second Life – Milk Wood
Virtual Writers Website
Virtual Writers Writing Prompts

More Take 5!