Showing posts with label A Story Waiting To Happen. Show all posts
Showing posts with label A Story Waiting To Happen. Show all posts

Tuesday, September 13, 2016

Virtual Inspiration at Milk Wood

Milk Wood
Are you looking for a bit of inspiration for the upcoming NaNoWriMo? Check the new Milk Wood Inspiration Booth. Click the Picture Machine for a Notecard (below).


And click the tickets for a destination. Happy writing.


A Story Waiting to Happen
Virtual Writer Author


Monday, January 4, 2016

2015 in a Nutshell

Kats Beach



As it happened in 2014, I started the year of 2015 with a commitment, to write 500 words a day. Establishing a writing routine proved to be extremely important in terms of creating a solid body of work.

The difference between 2015 and the previous years is the fact that, more and more, my writing is becoming less visible. As I move forth towards long fiction and spend more time doing research and plotting, the amount of stories I post in my blog becomes smaller, resulting in the impression that less is being done. That is not true.

So, what happened in 2015?

*For the Virtual Writers Inc. website, A Story Waiting to Happen (monthly non-fiction articles with suggestions for stories and virtual inspiration drawn from sims in Second Life)

2. Roche

*100 Word Stories Weekly Challenge (fiction drabbles; this challenge continues to be an invaluable creative opportunity that pushes me to think about the micro-world of a sentence and the value of each word)

*500 Word Stories (fiction)

*I ventured into writing an Erotica short-story. It’s now at 11.396 words, but miserably unfinished and unpublished.

*A short-story called "Sonya Electrified" (fiction)

*Writing resources for my own blog (non-fiction about the writing process)

*An opinion article about Second Life’s SL12B, “So, What’s the Problem?

*I took these MOOC to collect information that would eventually help me with character building:
  1. May 11 - June 7 - Heart Health (University of Reading) - a Beginner's Guide to Cardiovascular Disease
  2. April 20 - May 31 - Psychology and Mental Health (University of Liverpool) - How a psychological understanding of emotions and behavior provides new ways to improve mental health and well-being
  3. April 20 - June 14 - Introduction to Cyber Security (The Open University) - Essential cyber security knowledge and skills
  4. April 13 - May 15 - Forensic Science and Criminal Justice (University of Leicester) - The use of science in criminal investigations and its role in the criminal justice system
  5. March 9 - 27 - How to Succeed at Interviews (The University of Sheffield) - Tools to succeed at interviews and land a dream job or course place
  6. March 2 - April 10 - Dysphagia: Swallowing Difficulties and Medicines (University of East Anglia) - The administration of medicines to patients with dysphagia
  7. March 2 - 20 - Introduction to Dutch (University of Groningen) – Introductory
  8. January 5 - February 13 - Introduction to Forensic Science (University of Strathclyde) - Methods and scientific underpinning of forensic science, from crime scene investigation to reporting evidential value within a case
* I continued to host the weekly write-in in the virtual world of Second Life within the context of the 500 Word Writing Challenge, Saturdays at noon SLT/8pm Lisbon PT - 30 minutes of writing.

* In July, I started hosting a daily write-in, Monday-Thursday at 2am SLT/10am Lisbon PT because a few participants of the weekly writing sessions were interested in having a daily schedule. After a pause for summer vacation, it is interesting to observe that a fairly stable group of writers now attends the morning events on a regular basis – 2x 30 minutes of writing.

*Throughout November, I hosted the morning write-in daily, Monday-Sunday at 2am SLT/10am Lisbon PT– 2x 30 minutes of writing.

*The novel The Unspoken Footnote written during the NaNoWriMo (fiction, mystery, to be completed and revised). I spent more time plotting the story and it ended up becoming longer than the planned 50k words (at the end of the year, 74.913 words and about five or six chapters from conclusion). It will be fun to revise it.

*Writing Workshop “Boost Your Writing Using Second Life”. I hosted this event in the first week of November as part of the events organized by the Virtual Writers. It was my first experience of this type in Second Life. Those who attended enjoyed and found it useful.

*NaNoWriMo Pep Talk for the Virtual Writers website and in-world group, Week 3.

Of the 182.500 word target for this year (500 words X 365 days), I managed to write 163.284. I was 38 days short of reaching the goal. This average increased (from 29 days in 2014), which means I wrote less than in last year. Yet, considering that there are 104 weekend days in the year, I think I still did a pretty good job.

Looking back, I realize I achieved the major goals I had established for 2015 – writing a novel in a more structured way, continuing to write short-fiction - a great learning sandbox for higher flights, and motivating and helping other writers.

I feel I didn’t achieve my goal of writing more short-stories.

One aspect I failed miserably in once again was in revising last year's NaNoWriMo novel. I now have TWO novels to revise and ONE to finish and revise before November.

The advantage of being an active member of a writing community is the fact that everyone pushes for everyone else. As a result, the Virtual Writers are planning to organize the necessary logistical settings for anyone who wishes to take part in the Camp NaNoWriMo in April and July.

For this event, writers set their own goals, writing or revising/editing. I’m choosing the latter which means that I must have The Unspoken Footnote ready by April. My goal is to finally be successful in revising/editing one of the three novels I will have written by then.

All in all, it was a good year. And I’m happy to say that, more and more, I volunteer and rely on peer support. Routine, perseverance and peer support are vital. These were the most valuable lessons I have learned this year.


"Just write every day of your life. Read intensely. Then see what happens.” 
Ray Bradbury

Wednesday, November 4, 2015

Boost Your Writing Using Second Life

Milk Wood


NaNoWriMo is a demanding challenge and getting stuck is not an option.

I'll host a workshop, Thursday, November 5, at noon SLT (8pm Portugal/UK time) about simple solutions you can use to turn Second Life, or any virtual world, into your NaNoWriMo backup plan.
This event will be held at Milk Wood and it'll be in voice. Join me.

Workshop Notes, click here.

Thursday, August 27, 2015

A Story Waiting to Happen: StoryBrooke Gardens



Originally posted at the Virtual Writers, July 20 2015.


This month we’ll visit the wonderful StoryBrooke Gardens, a small plot created by Lauren Bentham above Baja Norte’s beach.

I must admit I’m not sure I’m the right person to write this month’s column. I have never written children’s stories and I know them only as a reader. Yet, being absolutely mesmerized by this gem, I couldn’t resist. The fact that Lauren has done an impressive job will definitely make my task easier.

Upon arrival, the visitor is greeted by two friendly bunnies. Now, which way should we go? The warm welcome makes it difficult to decide. Ok, southbound.


A child jumps merrily, followed by his dog. Is he going on a trip? He looks happy, but he’s carrying a bindle. Is he running away from home? Or is he simply embarking on an adventure?

Within spitting distance, a fairy talks to a giant bee. Her small little feet splash playfully in the water of an old fountain. Nearby, a magical bicycle waits. It’s propelled by colorful balloons and if a dreamer sits on it, it will take him on a magical journey.

A track of colorful stars leads the way into a big tree trunk. It’s hard to resist, so here we go.


On the other end of the trunk, we turn left and almost trip on a gardener tortoise who insists that we must read the Book of the Butterfly. “The best is yet to come.” A few flowers grow from one of the pages. It must be magical too.

The tortoise then urges us to talk to the magician. The initial plan was to find ideas for a story with lots of fairies and bunnies and… Oh, well, let’s go talk to the magician.

Tea is brewing and, at the tempting offer of a cup, we spot a cauldron filled to the brim with incantation books and a skull on a stack of novellas guarded by a doll plagued with a mysterious pestilence. Umm… Caution is of the essence.

In the meantime, the magician foretells a rather eerie and enigmatic future at the sound of a haunted music box and the cawing of crows in the distance. He sends us off to search something. He means characters and stories, most likely. In doubt, we hurry away.

Back on the main track, let’s follow the flying ladder. White balloons are always a good omen.


Right around the corner, a white fox and a family of mice seem to be extremely busy – happy mouse, mommy mouse, two mice in love, a few sleepy ones and Excalibur. Excalibur likes to fly, something his family and friends find totally preposterous. A mouse was not made to go around flying, especially not holding on to such a fragile leaf. After witnessing an endless family argument that follows with Excalibur throwing a tantrum and defiantly flying away, we move on.


Oh, gosh, Humpty, what happened to you? He doesn’t reply. He wiggles his legs back and forth, sitting straight on his chair to avoid spilling over. We tiptoe away. We don’t want to distract him and be the cause of a disaster.

Back at the original landing point, let’s now turn left, following a path of stars once more.

A bunny boy and a bunny girl sit by a camera. The two friends wait for the perfect moment to take a snapshot of something mysterious only the two know of. They point west.

“Why west?”

They say that that’s where the story is. We believe them, although… There seem to be stories everywhere.

We stumble upon another family. This time, it’s a family of foxes and bunnies. Intriguing…

“Cookie?” offers a fox, holding a lamp. “Momma fox is baking,” he adds.

“I’m looking for a story,” we start. And he points west. I don’t argue. I just follow the magic unicorn and drag you, dear fellow writer, along.

A baby giraffe, two ducks and a kitten guard a pile of books.

“Do you have my story?”

They smile and point.


Ah, here we are! A crane lights the way to the house of dreams while a boy holds his pet fish. A panda rows a colorful paper boat. We go inside the house to find these words “all that we see or seem is but a dream within a dream”, a quote from Poe’s poem.

Reality and fantasy, family and friends, dreams and struggling to grow up, these are but a few of the themes we could write about.

StoryBrooke Gardens is an astounding location, filled with small details we can draw inspiration from. There is much more to explore than is shown in this month’s column. I have only provided you with a small taste, a very small taste, of Lauren’s creation. She quotes Steve Jobs in her profile. “The only way to do great work is to love what you do.” That is so true.

I invite you to drop by and grab a few ideas for stories because… there’s a story waiting to happen at StoryBrooke Gardens.

THE END

***

A Story Waiting to Happen is a series of monthly articles about sims in the virtual world of Second Life®. The goal is to trigger ideas for new stories, new characters and new settings. If you write a story prompted by the following post, do consider leaving it in the comments or a link to it. Thank you.

Disclaimer: Virtual Writers and I are in no way affiliated with any shop located in the sims featured in this column, nor do we intend to promote them.

***
Note: One of the characteristics of Second Life is the fact that it's constantly and rapidly changing. Sims come and go; others look quite different, as time goes by. Do take that into consideration when using the links provided.

Monday, July 20, 2015

A Story Waiting to Happen: StoryBrooke Gardens

StoryBrooke Gardens
This month we’ll visit the wonderful StoryBrooke Gardens, a small plot created by Lauren Bentham above Baja Norte’s beach.

I must admit I’m not sure I’m the right person to write this month’s column. I have never written children’s stories and I know them only as a reader. Yet, being absolutely mesmerized by this gem, I couldn’t resist. The fact that Lauren has done an impressive job will definitely make my task easier.

Upon arrival, the visitor is greeted by two friendly bunnies. Now, which way should we go? The warm welcome makes it difficult to decide. Ok, southbound.

Read More at the Virtual Writers website.

***

Note: One of the characteristics of Second Life is the fact that it's constantly and rapidly changing. Sims come and go; others look quite different, as time goes by. Do take that into consideration when using the links provided.

Saturday, June 27, 2015

A Story Waiting to Happen: Hestium (Full Article)



Originally posted at the Virtual Writers, June 5 2015.


It seems only fitting that Hestium should be my choice for the launch of Virtual Writers’ new blog, as it is one of the richest locations for the creation of stories and characters I have ever visited. I first read about Hestium at Honour McMillan’s blog in her post Hestium, Another Tiny Gem in Second Life. Advised that it was a quarter of a sim, I dropped by to do a bit of research and see if there was enough material to use for this monthly column. I immediately realized that Hestium takes the same approach as I do with stories. Start with a question. “Who lives here? That is for you to discover. There are clues to be found”. Who can resist such a challenge?






The whole place took me by surprise. Except for a small plot that is marked private, this rather small area feels like a whole sim. The space is cleverly utilised, and – as we walk around and discover hidden secrets – many ideas for stories come to mind.



In preparing for this column I usually spend quite a bit of time on location. I try to understand the sim from the point of view of its creator. “Wander around and find the stories – they are yours to make and to keep”.

A story is made of many different elements; however, when the characters are powerful, alive, compelling, endearing, obnoxious, or absolutely hateful, magic happens – and Hestium is very particular in the way it offers ideas for characters. We are encouraged to explore every little detail to create the “who” in our story.

While enthusiastically living and breathing Hestium – imagining the life of the explorer with her travel trophies, the apothecary and the artist, even the vendor by the archway – I totally missed the opportunity to write a column about them. As so often happens in Second Life®, the sim began to change to welcome new imaginary residents.

So, without further ado, join me on this journey. Let’s find those new residents who recently decided to make Hestium their home. I’m sure that, when you visit the sim yourself, you’ll find these and many more.

“Welcome to Hestium. Please explore – open doors, enter the village houses, look under the beds and open chests.”

No writer would be able to resist permission to go anywhere and discover clues! Writers are inquisitive by nature. And if you add the question “Who lives here?”, the scenario is set.

I rarely give you a long transcript of the notecards provided by the creators of the sims we visit, however,Boudicca Amat’s words are the best presentation and I wouldn’t be able to come up with anything better!

“What is Hestium? 

It’s a place of refuge for its inhabitants. (…) Who are these people? That is for you to discover. Their homes hold clues to who they might be – sometimes in plain view, sometimes hidden away. Why are they in Hestium? That too is for you to decide. You create their stories. (…)”

On to meeting the characters!


Standing before the first house I come across, waiting to see if there is anyone at home, I notice that this is, most likely, the house of someone who has traveled through the Far East. There is an elegant blend of Chinese objects. The mixture of colors is attention-grabbing, red being one of the strongest.

A cat is sound asleep in front of the fireplace. By its side, I notice a table with a glass top. Visible is a list of guests, probably a page from a registry book. I think that this character will be a retired owner of a hotel in China. There he acquired an exquisite taste in art and elegance.

I venture onto the top floor, a bedroom decorated with beautiful objects brought back with him, a synthesis of sorts of everything he went through, the good and the bad.

I think our character is getting ready to write his biography; a desk and a chair in the corner of the bedroom announce many hours of personal recollections poured onto the page. Outside, in a veranda full of wonderful roses, a wooden chair faces east (how fitting). He comes here to sit and dream.

Before I leave, curiously enough, I notice there is a bird cage in the room, however its door is open and the bird is outside, free. This could tell us a lot about our character.

Choosing characters’ names is more often than not a very personal matter, so I’ll leave their naming to you.


The next house I come across is decorated in a Western antique style, a few Victorian elements standing out. In blacks and grays, it deeply contrasts with the previous one.

A French bulldog stands guard and quickly decides I am friendly enough to allow in. He has probably barked a few commands to his sibling on the upper floor, because I am completely ignored by him; he’s too busy out in the veranda, scrutinizing the horizon, waiting for his owner.

I think this house belongs to a woman. There is a feminine touch in the bedroom, whites and soft pinks, a boudoir and what seems to be a hat box.

As I climb up to the second floor… Oh! Interesting. A piano, mirrors and ballet barres. A ballerina. I don’t think I’ve ever suggested a ballerina as a character before. Let’s see. While I pretend to play the piano (yes, it’s a very generous piano), listening to a string of songs, imagining our ballerina practicing endless motions of repeated movements, always aiming for perfection, I imagine she is at the peak of her career.

When I come back downstairs, my eyes stumble across… How could I have missed it? There’s a white swan on the mantelpiece!

This is what fascinates me about Hestium. Every single detail counts and at each turn, you understand that everything has a purpose.


On to the next house which is slightly more modern in style. A cello leans languidly against a chair. While I play Bach (yes, this cello is also extremely generous), I notice some artwork on the wall. I think we might have a few ideas here both for the story and for the title of our story, dear fellow writer. The quote belongs to Mick Jagger. “Lose your dreams and you might lose your mind.”

Perhaps this is the home of a disillusioned musician, or conductor? Although there are a few feminine elements upstairs, flowers in fragile porcelain tea cups and a vanity mirror with enough light to brighten the darkest of days (and this could be symbolic of the character’s state of mind; his need to be a star again, to feel he’s back in the spotlight), I think this is mostly a masculine setting. The décor and the furniture have very straight lines and everything seems to have been chosen for efficacy, rather than elegance, although, that there is an artistic feeling to many of the objects in the house.

As I come back to the living-room/studio, I notice the photos on the wall. I am not sure, but I could swear they are from Portugal. Perhaps this conductor is an expatriate?


Right across from the conductor’s house, is the home of an inventor; the steampunk work bench is a dead giveaway. Perhaps he’s a bit of a nutcase and astronomy is high in his interests. He has a whole filing cabinet with the most outrageous inventions; I imagine that most of them are fascinating calculations and machinations on how to travel through space.

As I observe the room, I notice that one of the contraptions has something written on it, a message perhaps. It’s rather difficult to read, but I can just about decipher “I am not what you call a civilized man…”. Then further down, “I do not therefore obey its laws and I desire you never to allude to them before me again.” Oh… Well… It does sound slightly dangerous. Could the inventor have a secret? Something from his past?

I tip-toe upstairs, hoping he won’t catch me. The apparently peaceful bedroom, the birds chirping in the balcony, is invaded by the sounds of a train. At first, I think it’s the tiny train on a shelf that is doing that, however, I quickly realize that there’s another floor above; the sound is coming from a miniature train table. This is where our inventor hides away, in this loft. But from what? His wife’s criticisms that he’s always daydreaming? Or from the conductor who holds a growing grudge against him? Could it be the noise or… something significantly more serious? The beginning of a story is paved by questions and more questions!

Finally, I come across the Cat and Mouse Pub. This is where the whole village gathers, I’d say Mondays and Wednesdays (hint, hint; Boudicca, the owner, has a reading event on these days).

The village meets for a lot of chatting and a bit of an argument, too. The retired hotel owner may be nostalgic, but he is perhaps infatuated with the ballerina who only has eyes for her job. The orchestra conductor is also infatuated with the ballerina and he hates the hotel owner, however he has bigger problems with his neighbor, the inventor. The inventor, well, he’s a dreamer and he might be the one asking a very serious question one day, as everyone sits by the fireplace. “What makes a person beautiful?” (click the Chatterbox on the table for other ideas).

This is only a small fraction of what you might find at Hestium. The parcel is packed with such a rich array of details that you could sit here for several months and come up with a story each month without having to ponder too much about it!


My suggestion is to pay attention to every single object, to its location, to its size and color. Each one is an invaluable source of inspiration.

Ah! And remember that “Flintlocks, cudgels, daggers and swords [are] to be handed to the innkeeper for safe-keeping” commands a leaflet on the notice board. Also, no fakirs are allowed. No wonder!

I must say that I seriously doubt I have given enough justice to Hestium and to Boudicca’s creativity. Beyond the houses and the pub, there is much more to visit and draw inspiration from, I assure you. I particularly enjoy the slice of sand with a view to an island, the mystical stone circle and a mysteriously alluring door, half open and hidden in the forest, an entry from another world filled with the characters’ stories, or a passageway to so many new stories, because… there’s a story waiting to happen at Hestium.

THE END

A Story Waiting to Happen is a series of monthly articles about sims in the virtual world of Second Life®. The goal is to trigger ideas for new stories, new characters and new settings. If you write a story prompted by the following post, do consider leaving it in the comments or a link to it. Thank you.


Disclaimer: Virtual Writers and I are in no way affiliated with any shop located in the sims featured in this column, nor do we intend to promote them.

***

Note: One of the characteristics of Second Life is the fact that it's constantly and rapidly changing. Sims come and go; others look quite different, as time goes by. Do take that into consideration when using the links provided.

***

:)

***

Tuesday, June 9, 2015

A Story Waiting to Happen: Hestium

Hestium
It seems only fitting that Hestium should be my choice for the launch of Virtual Writers’ new blog, as it is one of the richest locations for the creation of stories and characters I have ever visited. I first read about Hestium at Honour McMillan’s blog in her post Hestium, Another Tiny Gem in Second Life. Advised that it was a quarter of a sim, I dropped by to do a bit of research and see if there was enough material to use for this monthly column. I immediately realized that Hestium takes the same approach as I do with stories. Start with a question. “Who lives here? That is for you to discover. There are clues to be found”. Who can resist such a challenge?

Read More at the Virtual Writers website.

***

Note: One of the characteristics of Second Life is the fact that it's constantly and rapidly changing. Sims come and go; others look quite different, as time goes by. Do take that into consideration when using the links provided.

Wednesday, April 1, 2015

A Story Waiting to Happen

Roche

... at Roche (click for full text).


This post is part of a series of monthly articles for the Virtual Writers Inc. website about sims in Second Life that could be the source of inspiration for writers. My goal is to trigger ideas for new stories, new characters and new settings. Enjoy!




Note: One of the characteristics of Second Life is the fact that it's constantly and rapidly changing. Sims come and go; others look quite different, as time goes by. Do take that into consideration when using the links provided. 

***

Roche


If there’s one thing we can trust about Second Life is the fact that it is constantly changing.



Many locations we have grown to enjoy and even love have disappeared. As a result, I have deliberately tried to avoid sims that are fairly new in Second Life exactly because I realize that, as I write this column, that sim could simply vanish. Fortunately, there are still a few old-timers that can be visited.

One of them is called Roche. Owned by ddsm2 Mathy, this sim was created many years ago and it has been featured in a countless number of blogs, i.e. of virtual photography and fashion.

And, as happens at sims created with passion by someone with a sharp eye for detail, Roche’s blunt simplicity and open spaced areas offer us very interesting writing possibilities. Without any further ado, let us explore around and find whichever stories this place has in store for us today.

As we arrive, a sign confirms we are at Roche and announces in a rather rusty and cryptic way that we should head east in case we wish to go towards “yesterday”. Finding that rather enigmatic for the beginning of our story, I decide to take you into the present instead, so in the complete opposite direction. Let’s go to the train station. Perhaps we will need to go to “yesterday” later in the story. We’ll see.


It is very clear that in this village live hard working people. The station is alive. Cable reels, barrels, fuel tanks, a few wooden crates, a water tank and a tractor.

On our way towards the entrance, we see flattened cardboard boxes leaning against the wall. A few rice bags are piled on top of each other while three cement bags keep company to two milk cans.

Oh, wait! A hand-truck packed with a number of wooden boxes presents our first interesting clue; one of the boxes says “danger, blasting caps”. Questions start brewing!

It’s 9:40. A train should arrive within the next few minutes. It is then that I notice a warning scribbled on a blackboard hanging to the left of the entrance, right next to the mailbox. Apparently all trains have been cancelled due to some eminent maritime catastrophe.

I wonder if that is the reason why the tickets’ booth seems to have been abandoned in a hurry. Several tickets have been forgotten on the desk and some sort of register book is still open. There’s a radio as well. When I turn it on… Morse code?! Then I hear a few voices speaking in a language I don’t understand. The message is playing on a loop. Odd. I walk inside and notice someone has forgotten a bag. I decide to leave it untouched.

Many details are recorded here as possibilities, as bits and pieces of stories, of settings, of characters. Some will be part of our plots, others will be discarded. So, don’t feel somewhat overwhelmed by this jumble of information. The process of gathering ideas by noticing details in a sim is a lot like sitting in front of a blank page and jotting down random ideas while brainstorming the next story we will write.

Back outside, I spot a makeshift garage. Perhaps there is not much movement and the trainmaster doubles as a mechanic. Someone, whoever it is, does have a cool bike parked next to the gas pump!

I’m suddenly hungry. A stand is selling hotdogs, apparently oblivious to the doomed fate awaiting us all. The vendor smiles; he is used to the promise of tragic events. He believes that a terrible incident of catastrophic proportions could simply be a synonym for someone wishing to take the day-off to spend it with some nice lady somewhere. And he winks, knowingly.


Slightly relieved, I must admit, I try to find out more about the mysterious character(s) of our story waiting to happen. I decide to try the Misaki’s Bakery. The scent of freshly baked bread is irresistible and the coffee, just brewed, is the perfect combination.

I can’t help but noticing that upon opening the door, a bell rings, like in the old days. This is a place created with love. Small details are so important.

While I wait for my coffee and bread, I see a newspaper lying on the counter, the “Second Times”; it states that “speech impediments are the next hottest trend”, according to an expert. Taken aback by this piece of news, I decide that even this detail could be transformed into something useful for the story. One of our characters, perhaps the mechanic/trainmaster will have a lisp.

The owner of the bakery is quite the talkative fellow and I find out that, in fact, the trainmaster and the mechanic are brothers! Their love of anything motorized, including trains, bikes and tractors, had brought them to this remote place more than two decades ago. They had decided to stay after becoming helplessly infatuated by Millie (you’ll decide if this is the right name for your female character when you start writing the story!).


“Millie owns a small farm up the hill, you see,” says the bakery owner. She’s a hard working woman in her mid-thirties. She grows some wheat and raises a few animals as well. The three have become quite inseparable in the past few years, spending hours upon hours by themselves at Millie’s talking the night away.

I suggest that they are friends and friends do enjoy one another’s company. However, that seems not to be the case. A water pump at the back of the farm house had been boarded up and covered with a few rocks. Whenever someone approaches the place, either Millie or one of the men, if Millie is in town visiting relatives, scares unwary visitors away aggressively.

“Whichever the secret the three have, no one else around here knows about it. When asked about that water pump, the three exchange guilty looks amongst themselves and walk away in complete silence to which they would stick for weeks, if not even months,” says the bakery owner.

Curious about this story, I go up to the farm while the place is empty. If there is indeed a secret hidden here, the way it is secured seems quite fragile to me. A few planks and two rocks, two! That is it. Strange.


As I stand at Millie’s farm, overlooking the lake, an eerie feeling invades me. The small fishing shed is empty, a lonely fishing net flowing in the wind. An old row boat sits motionless on the waterbed, strangely motionless. It doesn’t seem to wait for its next fishing trip. It seems… to mark a spot.

A herd of sheep graze peacefully across the lake. A few people sit at the Café and Gallery. The birds chirp merrily. Two ducks swim around, content with how simple life is.

Yet, why do I have the feeling that something terrible has happened? Something only three people know of. Something they have sworn never to tell. Unless…

And this is where I leave you, dear fellow writers. I hand you this mystery, because… there’s a story waiting to happen at Roche.


THE END

***

A Story Waiting to Happen is a series of monthly articles about sims in the virtual world of Second Life®. The goal is to trigger ideas for new stories, new characters and new settings. If you write a story prompted by the following post, do consider leaving it in the comments or a link to it. Thank you.

***

Disclaimer: Virtual Writers Inc. and I are in no way affiliated with any shop located in the sims featured in this column nor do we intend to promote them.

Friday, February 13, 2015

A Story Waiting to Happen

Kats Beach

... Kats Beach (click for full text).

This post is part of a series of monthly articles for the Virtual Writers Inc. website about sims in Second Life that could be the source of inspiration for writers. My goal is to trigger ideas for new stories, new characters and new settings. Enjoy!


UPDATE: It's amazing when someone, especially when a good friend like Qt, feels inspired by something I wrote (that is the purpose of these monthly columns, to inspire!) and adds a bit of inspiration of his own to write a story! Drop by his blog Qt's improbable blog and read Running to the Sea. Enjoy!



Note: One of the characteristics of Second Life is the fact that it's constantly and rapidly changing. Sims come and go; others look quite different, as time goes by. Do take that into consideration when using the links provided.

***

Kats Beach

Night time at Kats Beach welcomes us as we arrive to a pleasantly quiet and somewhat melodic seashore. The sound of waves bursting on the sand and the seagulls screeching in the distance invite us to explore.

I, as many others, have been visiting this location for a long time. It is, after several years, a favorite location for photography and fashion bloggers. If you have been following this column, you know that I firmly believe that many sims portrayed for their beauty by photographers and machinima makers alike are also a very good resource for writers.

The owner, Kat Chauveau, states in her profile that she is a passionate educator with a love for professional development and personal insight through innovative and creative experiences in Second Life. Kat also states that her passion is life; that it is important to find something beautiful and stretch our imagination. I fully agree and I think she has done an amazing job with this location.

Considering that February is the month love, I thought exploring Kat’s Beach would be a good option for a love story. So, let’s go for a walk and collect a few ideas for our story waiting to happen.

I decide to take you first along the beach. I spot a few sit-down areas and dance balls. While the shrimping boat bounces against the waves just off shore, I imagine a few couples enjoying the cover of night to exchange secret vows and stolen kisses.

A loud group gathers for a barbeque, interrupting the quietness lovers yearn for, however, no one complains. The boardwalk of wooden planks takes me to a waterfall that signals the entrance to a tunnel, the floor paved with cobblestones and the way dimly lit by wall lamps. Are any of our characters here?


A few market stalls open the path to a small port where the fishing trawler is waiting. Fruit, vegetables and fresh fish draw the attention of a cheeky seagull, especially the fresh fish, flipping its tail, trying to avoid an unavoidable destiny.

Perhaps this will be the story of two lovers. He is a fisherman, who has just arrived from a fishing season several months long. She is waiting for him, back at the village at the top of the hill.

We walk up the stone ramp, and suddenly we have to decide whether to go left or right. Curious about going further up the mountain, I choose to continue to the right. Let’s see if this is a trail we can use for our story. Steep steps made of stone, framed by wooden posts linked by an old rope lead us all the way up to a plateau from where we can see the beach we arrived at earlier. An apple tree and an olive tree, as symbolic as they can be, we imagine, have offered shelter from the merciless sun many hot afternoons during which our female character sat here, longing for her lover to come back. Perhaps this is a good location to inspire a flashback in our story, perhaps a moment to show how they met, how they came together and how a silly argument over something they couldn’t even remember anymore, drove them to make irreversible decisions that led to our male character to go away.


We go back down and up the small ramp, into town. A cozy plaza greets us with a refreshing fountain. Il Messagero, the local newspaper store, offers an array of magazines, books and postcards as well. A newspaper is always an interesting way of conveying a turning point in our plot.

Holding a magazine, I head to the Bar. Yes, a coffee would be good; it’s a bit chilly tonight. As we flip through the pages, the phone rings. The owner covers the mouth of the phone and lowers his voice. It was something about the cargo. I couldn’t quite make what he was saying.

Determined to find our female character, I pay for my coffee and I decide to take you, dear reader, with me to explore farther. That’s when we stumble upon a Libreria, a bookstore. I think we have found where she works. She loves books, she loves giving books away, she loves lending books and she is quite famous in town for not making too much money simply because ultimately she wants people to read and dream.

The restaurant, at the end of the alleyway, looks promising, but as the owner sees me approaching, he closes the door and picks up the phone. These phone calls are slightly suspicious.

I walk left and right, aimlessly, through the narrow streets. Here and there, someone comes to the window to hang some clothes or shake the dust off of a rug. An elderly lady waters her flower pots generously.


Suddenly, I find myself at a central area where a church, with open doors, invites any tired visitor to sit down and rest a bit. Our characters are not particularly religious, I think, but, as it often happens in small villages and towns, the priest becomes a friend and a confident. Perhaps he could be another one of our characters.

This central area also has a Fiori and Piante shop, a flower shop. I think the owner of this shop will also be a character in our story. She is always busy, attending to her flowers, but she sees and hears a lot more than people think. For instance, from the side window of her shop, she sees a strange group of men arriving at the terrace. They sit underneath the pergola, right next to the barrels of fresh wine. While some pretend to busy themselves with the crates filled to the brim with grapes, the others look around anxiously. To the left, they can see the beach and the lighthouse; to the right the port. There is something happening. Could it be that our male character got himself involved in smuggling contraband, in an international net of drug dealers?

I exit the plaza, southbound, through a narrow street and come across a Pizzeria. It smells deliciously. I try to engage in a friendly conversation with the owner, but he soon suspects my intentions are twofold, being nice and finding a bit more about this couple of our story and the mysteriously self-conscious men that populate the town in silence. The owner shrugs and offers me an extra slice of pizza for free. I’m sure that means I should ask no more questions.


As we approach the end of our visit to Kats Beach enriched with the very first ideas for our story, a few characters suggested, a few mysteries put forward and a complex love story as the backdrop of this month’s column, I can honestly say that this sim is utterly fascinating.

Walking through the cobbled streets and getting lost in the twists and turns of an absolutely gorgeous Southern European town, is a strong inspiration for any writer, whether you choose to consider the whole sim or one street only.

I have presented nothing but a small fragment of this location. There’s so much more to see. I invite you to visit the sim and draw inspiration from it, because… there’s a story waiting to happen at Kats Beach.

THE END

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A Story Waiting to Happen is a series of monthly articles about sims in the virtual world of Second Life®. The goal is to trigger ideas for new stories, new characters and new settings. If you write a story prompted by this post, do consider leaving it in the comments or a link to it. Thank you.

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Disclaimer: Virtual Writers Inc. and I are in no way affiliated with any shop located in the sims featured in this column nor do we intend to promote them.

Thursday, January 1, 2015

2014 in a Nutshell!

Amar en Meleth

Now that 2014 is over, it's important to take stock of what I achieved as a writer. It completely took me by surprise to go back and realize that much more than I expected was actually produced.

Let's see.

I started the year committing to a challenge, to write 500 words a day. This challenge, no doubt daring, was nevertheless the opportunity to push forward and create a very interesting body of work.

*For the website iRez (non-fiction about writing and virtual worlds)

    1. Of Stories, Writers and a Virtual World
    2. Immersive Writing

*For the Virtual Writers Inc. website (non-fiction with suggestions for stories and virtual inspiration drawn from sims in Second Life)

    1. A Story Waiting to Happen, Collins Land
    2. A Story Waiting to Happen, Gehena Vampire Clan
    3. A Story Waiting to Happen, Hazardous
    4. A Story Waiting to Happen, Annwn Willows
    5. A Story Waiting to Happen, Taka no Sakura
    6. A Story Waiting to Happen, The Far Away
    7. A Story Waiting to Happen, Milk Wood
    8. A Story Waiting to Happen, MOSP
    9. A Story Waiting to Happen, Toshigi Japan Cybercity
   10. A Story Waiting to Happen, Amar en Meleth

*100 Word Stories Weekly Challenge (fiction drabbles; this has been an invaluable creative opportunity that has kept me aware of how fragile writing can be and how much each word matters)

*500 Word Stories (fiction)

*Twisted Stories (fiction drabbles)

*Black and White Spring Challenge (fiction, stories up to 1000 words)

*Writing resources for my own blog (non-fiction about the writing process)

*An interview conducted via email about my writing path


*The novel "A Month of Sundays" written during the NaNoWriMo (fiction, thriller, to be revised)

*Poetry (one single poem; I think I'm shifting away from writing poetry)

*A very short story in the form of sentence-snapshots (photo caption style) called "I Met a Guy" (fiction, unpublished)

*A short-story called "True Love Never Fades" (fiction, unpublished)

*I also did quite a bit of writing while taking these MOOCs:

    1. Start Writing Fiction - Fiction writing, focusing on creating characters. - Review
    2. Forensic Psychology - Obtaining evidence from eyewitnesses in police investigations
    3. Good Brain, Bad Brain: Basics - The form and function of the human brain
    4. Introduction to Journalism - Key principles in journalism within an escalating story
    5. How to Read Your Boss - Linguistic techniques to enhance business communication
    6. How To Read a Mind - Application of cognitive science to literary reading

*Finally, I hosted a weekly write-in in the virtual world of Second Life within the context of the 500 Word Writing Challenge, Saturdays at noon SLT/8pm LisbonPT

For those of us who work better when setting goals and working towards them, the aim was to reach 182500 (500 words X 365 days). I managed to write 167745, which means I was about 29 days short of reaching the goal. Considering that there are 104 weekend days in the year, I think I did a pretty good job!

Looking back, I cannot help but think that this was an amazing year for my writing path. The goal to develop my ability to write longer pieces was achieved. I also wanted to start creating a few stories, apart from the novels, that I would keep in the back burner for publication in the future; that was also accomplished.

One aspect I failed miserably in was revising last year's NaNoWriMo novel "Obscure Connections". Oh, well... 2015 has just started and now I have TWO novels to revise BEFORE November (if I decide to go for a third round of the NaNoWriMo, that is)! *evil grin*

A final word. Thank you, you know who you are. Despite everything we went through, you were there with me all along. You pushed me forward when I wanted to give up. You praised my work when I thought it was a piece of garbage. You comforted me when my sorrows were far too overwhelming to continue to write. And you believed in me when I doubted myself. Thank you.

And let 2015 unfold!

"And as imagination bodies forth
The forms of things unknown, the poet’s pen
Turns them to shapes and gives to airy nothing
A local habitation and a name."
A Midsummer Night's Dream
William Shakespeare