Sunday, October 12, 2014

Superconducting

Betelgeuse

“Zero resistance. And…ahm… that’s it, ladies and gentlemen.”

The large audience was perplexed. That’s it? They paid for an overpriced two-hour long seminar.

The abrupt uproar of indignation caught the speaker running away as fast as he could.

Two members of the audience hurried behind him. When they reached the back exit, there was no sign of him.

Later that night, a cleaning lady touched a small round disk and she too disappeared mysteriously. 

Like so many before, she returned decades later to say “zero resistance”, right before the Great Surrender. Earth became a popular destination, but… not for humans.

Tuesday, October 7, 2014

Immersive Writing

Milk Wood


As NaNoWriMo threatens to sneak up on us, I return to iRez to share a bit of my experience as a fiction writer in a virtual world. Believe me. It was nothing like what I expected! 
Read more here.

Sunday, October 5, 2014

Brass

Roche

A year of planning and a 10-hour drive didn’t discourage Gene. He was used to hardship. Well, he was used to corporate hardship mostly, being the CEO of one of the biggest oil companies. His stress levels had been building up dramatically. So, the retreat would be an intense spiritual experience. At the end of his stay, Gene was feeling great. The problem was when this guy drove into the back of his car on the local country road. Gene was definitely not ready for this kind of hardship. He ended up at the bottom of a hole, intensely dead.

Saturday, October 4, 2014

A Story Waiting to Happen

Toshigi Japan Cibercity

... Toshigi Japan Cybercity (click here for full text).




This post is part of a series of monthly articles for the Virtual Writers Inc.website about sims in Second Life that could be the source of inspiration for writers. My goal is to trigger ideas for new stories, new characters and new settings. Enjoy!


Note: One of the characteristics of Second Life is the fact that it's constantly and rapidly changing. Sims come and go; others look quite different, as time goes by. Do take that into consideration when using the links provided. 

***

Toshigi Japan Cybercity

Amidst the growing hustle and bustle that precedes the NaNoWriMo and a wrist stress injury (take breaks when you’re writing, seriously… especially if you’re doing the NaNo), I have decided to escape the imminent Halloween craze and take you to Toshigi Japan Cibercity.

Toshigi, owned by Neos Klaar, is an urban environment with a strong sci-fi feel to it.

I have been to this sim several times and I do believe some Roleplaying (RP) is taking place, although I have not seen that explicitly stated anywhere. For that reason, just in case, I ask you to visit this location taking into consideration that residents are possibly RP’ing.

So far, to find ideas for our stories, we have visited whole sims, we have combined several specific areas of a simand we have visited one single plot.

Considering that time is ticking away, that I’m running helplessly late with this month’s column and that many of us do have some heavy outlining to do before November catches us off-guard, this time we will consider one single area within a sim. I’ll take you with me to Toshigi’s cybercafé.

As I walk in, it’s impossible to miss the police “Keep Out” line. It blocks the way into an empty back lot. I perk up to see if I can spot anything unusual, but I notice nothing from here. So, I decide to go inside the cybercafé and check through the side windows. I still see nothing out of the ordinary.


While sitting at a computer, I can’t seem to shake off the feeling that this cybercafé is eerily empty for a reason. What happened here?

I decide to look around. Perhaps our story will be about spies, cyber spies. Or perhaps it’ll be about hackers who sit in silence, side by side, and create irreparable havoc throughout the world from this seemingly placid place. Maybe our hackers get entangled in a messy situation and are forced to become spies for a government, for a corporation or even for a crime organization.

Three computer screens flicker with frantic lines of code on the left side of the room. A few pots with plants contrast sharply with the Spartan display of chair, screen, keyboard, mouse, a balanced repetition linked by two single cables that cross the room.

The ominous bluish tone engulfs me and the immersive sounds of the city promise a fragile sense of anonymity which might be the reason for the growing boldness of our hackers.

On the counter, the open tray of the register reveals an interesting amount of money, perhaps too big an amount for this type of venue. Where does the money come from? What is it used for?


Next to the register, a line of books draws my attention. These could be a few stories by themselves. It’s a curious mix and match of titles that sparkles a strong suspicion in me. Tales of Cupid, North American Indians, Pictorial Life of Washington, Poems by W.B. Yeats, Wheels of Change and Harry Potter.

Now, why would a cybercafé have paper copies of such a diverse array of books? Nostalgia? I seriously doubt it. Maybe the owner of the cybercafé hates computers. Well, that’s an interesting possibility. Or perhaps these books are used for some old-school cryptography.

It’s intriguing (for the sake of our story) that there are several copies of each book on the shelves. Why would more than one copy be needed? Does each hacker have his own specific copy to work with? Have the books been modified somehow? Are they only the covers?!

Another intriguing detail is the fact that there is a newspaper vendor at the cybercafé. It might be just a vendor, yet this apparently innocent anachronism could be, in reality, a mailbox. Yes, let’s make it the place where payments are dropped. It’s also the place where any exchanges that need to be made under the radar are made, especially when the hackers realize they are being hacked themselves!

Suddenly, I’m very hungry. Across the street, the pink neon sign of Clair de Lune is tempting. I can almost smell fresh croissants from here.


I don’t think I’ll come across any hackers there. Hackers aren’t into pink too much! Although… That red sports car parked in front of the coffee shop is slightly suspicious. The place looks like a family business run by a sweet granny. What is that luxury car doing there? Perhaps the granny is not that sweet. Perhaps she has something to do with the comings and goings at the cybercafé.

I peek through the windows of the cybercafé. I promised I’d take you with me to one single area in Toshigi, but I’m already looking beyond it, a storm of ideas threatening to make me break my promise. It’s a writer’s thing. We are hopeless, aren’t we? It reminds me of that saying. Curiosity killed the cat.

And with this soothing thought in mind, that our lives might be in constant danger, I wrap up this month’s column. We’ll come back to this sim looking for more stories soon, because… there’s a story waiting to happen at Toshigi Japan Cybercity!

One final note, this column will be put on hold in November. I’ll attempt, once more, to complete the NaNoWriMo and that will be quite a task. To write a novel at least 50.000 words long in 30 days is the goal. Crazy? Yes, absolutely. Nevertheless, one thing is for sure. Virtual Reality is an extraordinary resource for writers. Its immersive features provide an endless amount of ideas for our stories.

Good luck to any NaNoWriMos out there and see you again in December!

THE END

***

Disclaimer: Virtual Writers Inc. and I are in no way affiliated with any shop located in the sims featured in this column nor do we intend to promote them.

Sunday, September 28, 2014

Always

Milk Wood

Never had Ronald felt so insulted. It was true that he dragged his feet in the morning and that he tried to cut short the work day by starting to get ready to leave the office half an hour before the end of the shift.

However, he had never missed a day’s work, never lost a paper or misfiled a document.

“You’re always stealing our doughnuts,” was far more than he could handle. He even brought the coffee, well, once or twice a month. The least the crew could do was to allow him to take a doughnut, or three.

Tuesday, September 23, 2014

Trapped

France Portnawak (Titanic)

September 20 2014
Event: 500 Word Challenge
Host: Lizzie Gudkov
Prompt: Picture 
Time: 30 mins






Trapped in a corner, she recalled her days of wandering, of lurking in the shadows, of hiding. 

She still clutched onto the Victorian medallion. It was stroking her soul, scratch by scratch, widening the deep wound slowly. 

She had been advised not to take it, but she didn’t listen. She had to have it. No one would ever tell her she couldn’t have it. 

She knew far too well that the medallion was not hers. She knew it would never be. Yet, she held on to it, determined. 

Trapped in a corner, she recalled her days of believing, of dreaming, of hiding. She saw it, the hungry wolf. His red eyes were glimmering faintly. It was preying on her soul, circling her fears slowly, step by step. 

The medallion would be her protection, they said. And she held it close to her chest, an uncontrollable wave of desperation taking over her feeble decisiveness. 

And now she was trapped. And the wolf knew it. And she turned to face the wall, the medallion still in her hand, its edges sinking in the soft skin of her palm. And she couldn’t wait anymore. And the fear was overpowering. And no one else knew those red eyes as she did. And no one cared. And… 

She woke up. Nights were becoming worse for her. The nightmares… 

She sat up in her bed and looked around. Where was the medallion? She looked for it all over the house. She turned drawers inside out. Nothing. It had done its job. It had somehow moved on. 

Days turned into weeks, weeks into months, the obsession growing, while sleeping and being awake. 

It’s a spell, someone said, or was it a curse? 

Time going by didn’t help even when she became confused and started looking for the wolf out in the garden till late at night, the neighbors peering through the curtains concerned about her unusual behavior. 

Her family got more and more anxious and decided to commit her to a psychiatric hospital for evaluation. She’s so young, they said, mourning the loss of a promised future. 

She never left that place again, that horrid white place, forever recalling that Victorian medallion with the face of a wolf on it, forever trapped in a lonely inexplicable corner.

Monday, September 22, 2014

Is there something you want to tell me?

Mystic Falls


September 6 2014
Event: 500 Word Challenge
Prompt: Is there something you want to tell me?
Time: 30 mins







A smile, a pause, a silence and a defeating feeling that there’s something you want to tell me. You don’t smile. You’re just in silence.


I try to bridge the awkwardness, knowing well that your motionless despair, so unlike you, is the bearer of more silence, perhaps even such a devastating silence that no sound, not even noise, will ever cross it.

And the lunacy of blindness, the deafening sense of loss, weakens my willingness to stay.

Should I volunteer a word or two? Should I attempt that?

You just sit there, looking at your hands, twisting your fingers against one another, making me feel their pain for being forced into odd positions. They are white in the knuckles.

And I drift into that crazy chain of thoughts I seem to follow more and more. White is good. It’s a sign of purity, of new beginnings. Purity?!

I look around and try to remember. The wooden chair that had to be repainted, for which we had a very serious plan and that ended up being covered with hippie flowers and a black skull so small that no one ever noticed it. It was our private joke. The bookshelf that wasn’t straight simply because it was so amusing to watch people’s faces, tilting their heads to make sure it was not in their minds.

And you twist your fingers and staring at them as if they could come off from all the twisting, a panicking eyebrow dancing up and down dangerously.

Fear turns into anger. Slowly and stubbornly I practice my fake smile; I’m going to need it. And it is this suspended smile, held only by the thinnest of lines, that dangles desperately on my face.
“I have to go,” he says.

And I totally misunderstand what he means. I nod, agreeing. That surprises him. He expects some resistance, an argument even. And I think he has to go somewhere. But he has to go.

And when he stands up, he finally looks at me, his tortured fingers tucked away in the tight pockets of his blue jeans, so very blue, too blue, the ones he bought recently along with a few colorful T-shirts and shoes and a black leather jacket that didn’t match anything he has.


He walks out the door, his steps reverberating onto the white walls, that special white we had chosen together a long time ago. And he was gone.

A few weeks later, he took his new clothes with him and left the old ones behind. “You can give them to charity,” he said. And he was wearing that black leather jacket that looked ridiculous on him.

The clothes went to the local church; they’d know what to do with them. I gave the fishing gear to the neighbor’s kid. The CDs and DVDs were offered to the small high-school’s media library. Everything else went to the garbage.

It didn’t feel like a break-up. It felt like mourning.

And that was it. After we signed the papers, we never saw each other again.

I went back to that same church to drop a few of my own old clothes and I saw the dreadful black leather jacket. “Your ex-husband left it here. He said you thought it looked ridiculous on him,” said the priest, stuttering slightly.

No, I hadn’t told him anything. It was her. And I stood there, twisting my fingers and wondering if it had all been a waste of time.

“I have to go,” I said. The priest nodded. And I left, my steps reverberating onto the white walls, that white that was so insidiously strange to me.

Sunday, September 21, 2014

Guard

H22O

The wolf was a hungry beast. It prowled around, lurking in the shadows, its red eyes glimmering in the darkness. It fed on my anger.

“Keep it,” the man whispered.

I tried to stifle its eagerness, its thirst.

“Kill it, kill it,” the man whispered.

I couldn’t understand. Keep it or kill it? Keeping it would feed the hunger. Killing it would perpetuate the hatred. I too would’ve given in. I saw no way out.

The man grinned, his teeth as sharp as the wolf’s and he said “There’s your wolf. Guard it with your soul. It’ll keep you alive.”

Sunday, September 14, 2014

Vice

Kat Beach

The devil crossed the border, looked around and decided that that small village was the perfect place for a vacation. When he set out to find a hotel, he came across a smartly dressed man. He felt so tempted; a foot, just a foot, and the idiot would trip. He sneered. Then he came across a kid on his new bike; a foot, just a foot… He sneered. Finally, he came across an elderly lady. This was the one. A foot, just a foot, and… The devil was shocked and mortified. His pride was completely shattered. The elderly lady sneered.

Sunday, September 7, 2014

Fork

Waterland


The man stormed out of the restaurant, screaming. He ran around aimlessly before collapsing onto a pile of snow. Upon closer inspection, the police officer realized that the man had a fork stuck in his eye. Some said it was an accident, others a bet. When the officer got closer, the man lifted his face from the snow and smiled. “What a ride!” The officer was baffled. Suddenly, the man stood up and took off running. The ambulance eventually caught up with him in a field, digging for money, he said. “Oh yeah, it was a bet,” concluded the officer.

Monday, September 1, 2014

A Story Waiting to Happen

MOSP

... MOSP (click here for full text).

This post is part of a series of monthly articles for the Virtual Writers Inc.website about sims in Second Life that could be the source of inspiration for writers. My goal is to trigger ideas for new stories, new characters and new settings. Enjoy!




Note: One of the characteristics of Second Life is the fact that it's constantly and rapidly changing. Sims come and go; others look quite different, as time goes by. Do take that into consideration when using the links provided. 

***

MOSP

Second Life® is an extraordinarily rich source of material and environments for any creator, performers, painters, photographers, artists in general, writers and machinima filmmakers.

I’d like to invite you, this month, to join me on a tour of the MOSP, the Machinima Open Studio Project whose curator is Chic Aeon.

This project was originally part of the Artist’s in Residence program and is now part of the Linden Endowment for the Arts as a permanent region. As its name indicates, it is organized so that machinimatographers have several different backdrops in either an indoors setup or outdoors.

Now, we are not going to shoot a machinima! Yet, this asset is very interesting for writers as well.

As you arrive, at ground level, I suggest you grab the HUD. It’s a great way to move about in the sim easily. The valley, a beach, the city, a desert, a winter landscape are only a few of the various options available. These areas are decorated with just the right details to trigger ideas and moods to create the setting(s) in your story.

The options are countless and so varied that I feel tempted to drag you along with me in an extensive post about the multitude of possibilities. However, I would like you to explore the sim by yourself, so you can find what you need for your own story.

Having this in mind, I decide to teleport to the “Specialty Area” (HUD), also referred to as “New Areas” if you teleport to the Landing Point at ground level. I am taken to a room with pictures of a dungeon, a park, a romantic garden, a country road, a spaceship, to mention only a few. Click the pictures to teleport to the location(s) you choose.

I visit several of them randomly and especially enjoy the rainy day loft. This is where my story would begin. A woman stands at the glass door by the balcony and watches the relentless rain. She recalls what happened to her recently.


I then visit “Stage 1” and check the first studio carefully. This could be the apartment of that man, the one who triggered the catastrophe that forced her to flee abroad. A map on the wall with several locations marked by red pins, a few posters, computer cables, a lounger and a gaming chair keep company to a tie rack. He was a spy.

I move on to the studio next door. The setup is a bedroom. A few pictures on the wall, good moments spent together, and photo of a child, but my character doesn’t remember being a mother… A frame on the wall shows the letters “C” and “E”. These will be the first letters of my main characters’ names.

The next studio prompts me to add the escape itself to the story. It could be a hotel room furnished with a bed, a tall chest, a vanity table, a chair and a bench. On the floor, neatly placed against the window, are several chests. They look expensive. I inspect the vanity table closer. A diary reveals a few interesting details, a few letters, drawings and perhaps a poem. 4.07.07. Dates are always a great source of inspiration! Now I have a time for the story.

I continue on to the next studio and see that it’s a classroom. I wonder for a bit if I can make my main female character a teacher. Would that fit with the male character, the spy? I hesitate a lot and that is usually a sign that being a teacher is not the right option. So, I move on to “Stage 2” (HUD).

Now, the first setup at “Stage 2” looks promising. The drum set and the music sheets on the floor make me think that she could be a musician, the member of a band. Yes, that works!


The next studio is a pub. The pool table takes over the whole room. I decide to sit at the bar. This is where they first met. In fact, what seemed to have been the result of utter chance had been carefully, even obsessively, planned. They chatted, they played, and they flirted.

The next studio makes me think I need a third character, a journalist. The bag, in the corner, is ready to go. He always has a bag packed, just in case. The chess set waits neatly and patiently to be played. A few books are witness to this quietude. The coffee machine is brewing a fresh pot, leaving an inebriating aroma in the air. Curiously enough, there seems to be another diary on a side-table. Oh, it’s the diary, her diary. How did he get his hands on that? I need a name for the journalist. A portrait of Jules Verne and one of Edgar Allen Poe make me ponder the possibility of calling him Edgar Verne. Too obvious? Umm… I have to work on this.

The last studio at “Stage 2” is the atelier of a fashion designer. Perhaps she’s a friend, a confident, of my main female character, someone she thinks she can rely on, someone who betrays her in the end. The spy and the fashion designer could be working together. Yes.

Characters, settings, time and a few ideas for the plot are drafted. The conflict, the why and how, and the resolution need to be worked on. And everything needs time to simmer!


The notecard “About MOSP” states that “MOSP was embraced by machinimatographers, photographers and explorers.” I believe we could add writers to this group.

So, walk around. Explore. Imagine new stories or draw inspiration from the different environments for the story you’re working on at the moment, because… there’s a story waiting to happen at MOSP!

THE END

***

Disclaimer: Virtual Writers and I are in no way affiliated with any shop located in the sims featured in this column nor do we intend to promote them.

Sunday, August 31, 2014

Ace

Black Kite

People say happiness is upgraded when shared, although Ron was skeptical about that. Last time he tried to meet a girl, he spent months recriminating himself for his goofiness, which triggered a discouraging sense of social inaptitude. However, he was a determined man. One day, he summoned all his courage to talk to the cutest girl he had ever seen. He sat next to her and played his card. She talked and talked. He listened. She talked some more and he listened. Thirty years later, they are still together. It seems people were right about that happiness thing after all.

Sunday, August 24, 2014

Load

Tokyo 3.1

The truck slid sideways on the ice-covered highway, the load at the back hindering the anguished attempts to stabilize the heavy vehicle.
When the police arrived, it was difficult to tell the truck from the pile of contorted multicolored metal. The rescue services tried their best to see where the victims were.
They all sat by the side of the road, the victims, amazed that no one could see them.
“Is that the light we are supposed to see, Dad?” asked thirteen year old Tommy, pointing at the fire engine. His Dad nodded. Tommy always wanted to be a firefighter.

Sunday, August 17, 2014

Age

Winter Moon

Being a kid has its disadvantages.
Being a teenager becomes, more often than not, a nightmare.
Yet being an adult is the worst.
It’s not only the fact that we are adults for most of our miserable lives, but also because, as old age kicks in, murmurous mondegreens tend to progressively take over our volatile certainties.
In the future, age will be irrelevant, I suppose.
I wonder if we’ll just get stuck at old age or if we’ll choose which age we’d like to be.
Oh, gosh. I just realized that we’ll all be young and breathtakingly beautiful!
How dreadful!


This story is a wink at Vonnegut’s short 2BR02B and Second Life’s avatars that tend to be young and beautiful! However, there seems to be an invasion of very creepy, pseudo-fashionable avatars lately which are definitely not breathtaking. For those of you who are not in this virtual world, sorry about that cryptic reference. If you’re intrigued, do a search on SL’s fashion models and recent blog posts and you’ll understand what I mean. However, beware, it’s literally nightmare material and totally unlike beautiful Monroe!

Sunday, August 10, 2014

Media

LEA26 Resonant Osmosis

“What do a gondola, a widow and a gun have in common?” asked Prof. Mullins while being interviewed on TV.

The anchor didn’t know.
“Mullins, of course!”
The studio crew snickered.
“So, who’s Mullins?” continued the behavioral researcher.
“The wife shot him,” replied the anchor. “No, he’s the killer; he killed a man, a husband… in a gondola!”
“Interesting,” replied the researcher. “But Mullins didn’t kill anyone, well, not directly anyway.”
“Oh?”
“Mullins is an experimental program named after its founder.”
That’s when everyone walked out of the studio.
Within the next few hours, dozens were killed all over town.

Sunday, August 3, 2014

Limbo

Tierra de Fuego

The body was splattered all over the wide street, right in front of the town hall.
The Mayor scratched his head, looking up at the sky and down at the body. The police Chief did the same while trying to convince federal authorities to come over as quickly as possible. And everyone else just did nothing.
The truth is that the body had fallen from the sky, a rather unusual occurrence, one must admit. But the most bizarre aspect of this story was the fact that, ever since they closed the local airport, not a single plane flew over town.

Friday, August 1, 2014

A Story Waiting to Happen

Milk Wood

... Milk Wood (click here for full text).


This post is part of a series of monthly articles for the Virtual Writers Inc. website about sims in Second Life that could be inspiring for writers. My goal is to trigger ideas for new stories, new characters and new settings. Enjoy!




Note: One of the characteristics of Second Life is the fact that it's constantly and rapidly changing. Sims come and go; others look quite different, as time goes by. Do take that into consideration when using the links provided.

***
Milk Wood

Six months have gone by since Harri invited me to write this column. It has been an extremely interesting and enriching experience for me. I hope for you as well.

I took you with me on a tour of six sims, Collins Land, Gehena Vampire Clan, Hazardous, Taka no Sakura, The Far Away and Annwn Willows, this last one now gone.

Second Life’s impermanence, especially noticeable throughout the past few years, spawns in me a certain sense of urgency, a need to share as much as I can, as quickly as I can. Yet, this column cannot be written too far ahead of time for obvious reasons and its suggestions might suddenly not be possible to follow after our journey has been posted.

Many sims do have their own Flickr channel or other photo sharing venues that perpetuate the memory of how they looked, as Annwn Willows does. However, it’s never the same to visit a location by looking at a photograph or to actually walk through the place, listening to the sounds and seeing the type of windlight the creator chose.

All these aspects are very important for a writer. They are that extra bit of information that triggers recalling a word we were looking for or writing a sentence that fits just perfectly in a particular portion of the story.

The disappearance of Annwn Willows, after so many years of being one of the most visited and loved locations in Second Life, prompted me to write this month’s column about having roots, about looking for stories close tohome.

Allow me to explain. As writers, we crave for new experiences, new places to visit, and new people to get inspiration from. Many of us yearn to meet other writers, to share the burden of common frustrations, anxieties and the joy of our literary achievements.

Paradoxically, or not, we also crave for quietude, even solitude. So, it becomes important to have our own private corner and it does help when that corner is also where we can have writing events, where we can meet other writers, where we can even find inspiration for new stories!


I tend to park my virtual self at Milk Wood while writing, a beautiful woodland sim with small cabins and a few houses, home to the Virtual Writers, where I host a weekly goal-oriented writing challenge.

Understandably, there are stories waiting to happen at Milk Wood too!

So, have you noticed the drunken sailor by the watermill? He’s grumbling something about a treasure hidden in the island by pirates. Nearby, the blacksmith hammers on, pretending not to eavesdrop on my futile attempts to engage in conversation with the sailor. A treasure is definitely something worth the effort, but my attempts are disastrously unsuccessful.

I move on, walking randomly through the sim, and suddenly come across the chapel where a friar waits nervously. “They are coming, they are coming,” he repeats incessantly. Who is coming is a total mystery. For a second, I think another group of pirates is about to arrive, as boisterous and unruly as only pirates can be, causing the friar to be justifiably concerned. However, he mumbles something about the fisherman and a cave and I can make no sense at all of what he’s saying.

Farther ahead, an old fisherman is hard at work at the small bay, pulling the fishnet from the water. His day is quite unproductive so far and he’s not happy. “No fish,” he says. “She scared them away.” I don’t know who he’s talking about, but considering that all the characters in this story waiting to happen are anything but talkative, I don’t even dare ask.

Slightly up the hill, I notice a hidden entrance into the rock. A grout opens up as I walk inside. Crates and barrels pile up randomly. It does look like sea rovers hid their loot here in a hurry. Did I just stumble upon THE treasure?! I try to peer inside. I try to open the crates. I try to shake the barrels. Argh!

So, I need a tool, some sort of tool, any sort of tool! My kingdom for a tool!

Ok, Lizzie, calm down…!


As I search for anything that will help me crack those crates open, yes, because a treasure does need to breathe, doesn’t it, I come across the most enchanting mermaid swimming to the sound of a melodious harp. She is singing a mournful, somber melody, almost whispering it. I ask her about the treasure, I ask her about the fish, I ask her about…

Next thing I know, I am… Gosh, where am I? Oh, my cabin at Milk Wood! Writing stories, ok!

That mermaid… I was going to look for something, but I cannot seem to remember what… Odd thing…


As we close this journey, inevitably shorter as we didn’t travel far from home, I go back to my initial intention for this month’s post, i.e. to show you that we don’t need to go far to find a story.

As temporary as sims are these days, my challenge for this month is for you to find a story close to where you have your writing roots, your virtual writing home. Why not start at the Virtual Writers sim, where there are so many more hidden details to find, because… there’s a story waiting to happen at Milk Wood!


THE END

***

Sunday, July 27, 2014

Boggle

Tokyo 3.1

“I need spine surgery.” Tessa’s work colleague John always found a way out of work. “I have a brain tumor!”
As a matter of fact, he claimed to be a good friend of most of the medical staff at the hospital. 
One day, Tessa accidentally… on purpose… made him trip in the corridor at the office. John grumbled all the way to the hospital. 
A boggled Tessa wheeled him through the corridors. “No one is acknowledging you…”
“Ungrateful people… I practically paid for the whole new surgery wing,” replied John. 
Tessa sighed deeply, thinking to herself “some things never change”.

Saturday, July 26, 2014

The Tolpuddle Martyrs

Katsbeach

Event: 500 Word Challenge
Time: 30 mins

***

It was time for revolt, it was time for anger.
Work, work and struggle for nothing more than work.
Be lost, be penniless, be a slave.
Be. No food. 
Be. No home.
Be, the emptiness of any tomorrow ahead.
Be. No more.
And they fought back. They believed. They could. They did.
Others didn’t. They condemned ideas, they condemned actions, they condemned everyone swiftly.
And a martyr became nothing more than a name on a yellow, brittle piece of paper, a faint recollection of an immemorial past.
They tried to run, to hide, but they couldn’t. They didn’t.
Lives irreparably uprooted into faraway lands filled with unknown nothingness, filled with the certainty of an impossible return.
They struggled. They fought. They lost.
Back then, they lost. Yes…
Today, they are recalled. They are here.
Their ideas, their actions, their tomorrows became our today, their message still alive and meaningful, almost unbelievably meaningful, in a world of no tomorrows, pessimists say.
But now they live on. They live.
Now, they do.

Sunday, July 20, 2014

Have You Ever...

Kronbelt

“Have you ever written a letter so filled with passionate love that, years later, you simply cannot believe it was you who wrote it?” asked the old man, the most recent addition to the prison system.

“Nope… Where I come from we don’t write love letters. Heck, we don’t write at all,” replied the seasoned cellmate. “Will you write her love letters now that you’re here?”

The old man sighed so deeply that his cellmate thought he was having a heart attack.

“You killed her, didn’t you?” asked the cellmate.

“Love…” continued the old man. And he looked outside nostalgically.